Object Oriented Development Model
A process of developing software by first partitioning software into components and also using reusable components by adapting and the each component is composed of objects that are reusable. Reusing an object is by direct adoption, inheritance and overriding states and behavior.
A process of developing software by first partitioning software into components and also using reusable components by adapting and the each component is composed of objects that are reusable. Reusing an object is by direct adoption, inheritance and overriding states and behavior.
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